Tag Archives: Video Games

Myst V on Intel Part Trois

Well, I had a craving to play Myst V again, after listening to the soundtrack a bit. This time around, the installer worked smoothly (if slowly, due to it running in rosetta mode), as opposed to Last Time

The game itself ran much better than the first time, there have probably been some rosetta optimizations since 10.4.4 or whatever it was I was originally using. I ran at 1280×800 (1680×1050 caused too much lag to be usable, and 1440×900 didn’t work for some reason…) with low video and texture quality, and no shadows. Anti-aliasing I sometimes had up and sometimes down. For some reason, the tunnels showed absolutely no lag on full specs, but Laki was unbearable….Well, at least I got to play through it again ๐Ÿ™‚

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Uru Episode 2: A New Light

So the second episode of Uru Live is to begin today. It’s entitled “A New Light”. The description of the episode (from Cyan and Gametap) is as follows:

The next episode, โ€œA New Light, begins in June. In it, Power is shifting and new leaders begin to emerge while those from the past begin to fade. Amidst all the chaos, the Age of Erโ€™Cana is released and Explorers are asked to help feed the darkening lake. Meanwhile, new information is revealed and more begin to fear the coming war. Erโ€™Cana features a vast landscape with hours of unique gameplay that can be played single player or with friends.

Those who played offline Uru way back when should recognize Er’Cana from the Path of the Shell expansion pack. However, it must be different from the offline version we played because its sister age, Ahnonay, is not being released in this episode (or at least, we don’t think so, since it’s not in the released screenshots nor the description). The episode will run for 6-7 days and is supposed to start today.

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Great Minkata Map

Found this great Minkata Map while browsing around, and great instructions for how to use it. It really helped find the 4th cave, since it shows the shortcut there. ๐Ÿ˜€

Click for magic! ๐Ÿ˜€

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Uru Episode 1: Scars

This post is way, way, way late, but I’m going to post it nonetheless. So Uru is now an episodic game, with all the storyline advancements and content releases occurring in one week every month. This month’s episode (the first episode ever) was called “Scars”, and ran from the 19th to the 24th or 25th. There’s some disagreement about when exactly the episode ended, because there were new things discovered on the 25th and 26th, but they might have been released on the 24th.

Anyway the episode was very dramatic. It started off with a collapse in the cavern, which trapped two teenage girls, one being the daughter of Michael Engberg, a member of the DRC. The other girl was immediately killed. After some time, it was discovered that a Bahro was in the collapse with Wheely Engberg. The excavation continued.

On the 22nd, Wheely Engberg was killed by the Bahro. It was reported to have screamed “Noloben” (an age from Myst V on which the Bahro were tortured and experimented on), and then brutally murdered her.

On the same day, Douglas Sharper (another member of the DRC, who had been on a hunting expedition in Negilahn to try and find the predator killing all the animals) returned, and told a wild tale of a Bahro civil war he had witnessed. There were many Bahro who tried to kill him, and many who protected him, but the battle was brutal.

On the 23rd, Michael Engberg was seen at the memorial site, then linked to the Great Shaft and disappeared. He is still MIA.

On the 24th, the DRC decided that despite all the tragedy that week, they would go ahead with the planned release of Minkata, a new age. This cheered up the whole community a lot, as can be seen by this poll. The age is a huge desert age with a bunch of tiny caves in the ground. The goal of the age is to find all 5 caves and touch the stones in them. Touching a stone puts the entire desert into night, and touching it again brings it back to day. The age has a lot of new music, which is very awesome.

And that’s basically all that happened during Episode 1 of Uru. If they continue to be like this, Uru will definitely become much more popular in no time. This episode brought it back up to #1 on Gametap again, where it still is today.

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Uru Pod Series Ends, Other Stuff Too!

Last night the fourth and final pod in the Uru Pod Series was opened to the public. It’s called Tetsonot and seems to be broken. It’s way under the ocean, and it seems to be flooding. The bottom floor is up to my knees in water, and the power is emergency lights only. The whole place is very creepy, and very much like Stoneship. The other pods were Negilahn (a forest), Dereno (an arctic environment), and Payiferen (a desert). As much fun as they all are, there only seems to be one thing to do in them, which is to wait for a portal to appear and jump through it. So while it’s great to have the new content, many people have become restless and want larger ages.

There was another subtle update for uru on mac, which is that the mac client now supports widescreen resolutions! That means I can run it at my computer’s native resolution, and it looks awesome. Still no windowed mode support, but Uru is looking better than ever.

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One thing to say.

I’ve been saying this to everyone online today, I might as well say it here too.

NAAAA

NANANANANA

NANA

NA

KATAMARI

DAMACY!

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Messing with Wiimotes

My friend Cutter has a Nintendo Wii, as you probably already know if you’ve been reading my blog for a while. Well over the weekend we discovered via the intertubes that you can connect a wiimote (the controller for the Wii) to a computer using bluetooth. So of course we got my computer and within an hour we were playing Contra III on an emulator using the wiimotes as controllers. We used DarwiinRemote to collect input from the controllers and map buttons and such (actually we ran two copies of it so we could use two wiimotes at once), and to get mouse capabilities we turned on the Wii (once the controllers were paired with my computer they couldn’t pair with the Wii, so it was controllerless, we just needed it to power the sensor bar) and put the sensor bar on my computer. Since my screen is way higher-res than Cutter’s old TV, the cursor was way more accurate:

Another thing we did was mess around with our Miis on my computer using some programs Cutter found. The main thing we did was back up the Miis and giver them all gold pants:
gold1gold2

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A Tear Shed For the Lost

This video makes me sad. The PS3 had such amazing potential, but it’s a huge failure. The insanely high cost, the crap games (worse than the Wii’s titles), the Blu-Ray player (which is probably what boosts the price up so high, the PS3 costs as much as the cheapest Blu-Ray player out there…), the insanely over-pumped specs (which make the console awesome, but really are unnecessary), and the little things (no rumbling controller…wtf?) make the PS3 a failure.

Sony, seriously. Take some time out, remove the Blu-ray, lower the specs a bit, and ditch your current games (since they’re all on blu-ray discs). I’d say selling consoles is more important than having the best-looking one out there. Seriously, removing the Blu-ray will lower the cost alone. And make it more popular.

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Uru For Mac Follow-up

Now that I have used Uru on Mac for a day or so, I’m writing a follow-up review. All in all, it’s much better than trying to deal with Vista on unsupported hardware, and it performs about the same as the windows client does, which is good. There is no noticable lag (I got a tiny bit in the hood, but it was momentary), link times were not extreme, downloads for ages are decent…They’re slightly faster than on Vista, actually…but again, my wifi card is not supported with Vista drivers yet so that could be the problem.

One annoyance though. It doesn’t do windowed mode. You have to run it full-screen, and you don’t have nearly all the resolutions the windows client does. I had to use 1280×800 (as opposed to the 1440×900 that is the native for my default monitor, or the 1650×1080 for my external), which isn’t horrible but it looks blurry. Oh well.

Also just a general Uru gripe, dual monitors are useless, you can only use the primary one. Which is annoying when your secondary is so much bigger (15″ vs 22″, 22″ wins). It’s even more annoying when said fullscreen app renders the secondary monitor useless, since it blacks it out too and doesn’t let the cursor go over it. Whatever.

All in all, Uru for Mac is a great thing, and a long-awaited development, I think (since Uru was the only Myst game not compatible with Mac, not counting the fact that it’s next to impossible to run any of them on Intel macs…). If it had windowed mode it would be perfect.

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Uru For Mac

Well, it’s official now. In a few weeks, us Mac users will be able to play uru on our macs, provided they are Intel-based. There’s a mac beta right now, but it’s private (invitation only), so I haven’t gotten a chance to experience it yet, but I really can’t wait until I won’t have to reboot to use Uru…That will be awesome.

Also, Uru Live was officially launched (taken out of beta) on the 15th, and a new age called Eder Tsogahl should be released very very soon. Hooray hooray…

Edit: Kato is right, I just checked and Eder Tsogahl is indeed already out. Thanks, man.

Edit 2: Fine, the Mac client is supposed to be released ‘next’ week, meaning this week. Now stop bothering me Kato, and don’t say I didn’t tell you so when it is delayed ๐Ÿ˜‰

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