LocoRoco Cocoreccho

I bought LocoRoco Cocoreccho (the ps3 sequel to the very popular LocoRoco, for the Playstation Portable) last Thursday, when it came out on the Playstation Store. I have been playing it during almost all of my free time since then. It’s just that fun.

When I originally heard about it (in rumor form), I was extremely excited, since LocoRoco is so damn fun. You use the shoulder buttons on the PSP to tilt the whole world, and roll the LocoRoco’s along, picking up more as you go. Great gameplay, and on the PS3 it would be even more fun, since you could use the SIXAXIS motion sensors to tilt the world instead of buttons.

Then I found out that the game would be more of a screensaver than a game. I had really no idea what this meant, and ultimately it’s total bull. This is a real game, not a screensaver. But I also found out that the feature I was so excited about, the motion-controlled world tilting, was not actually a part of the game. Instead, you control a butterfly (using the joysticks), whom the LocoRoco’s follow. The SIXAXIS sensors are used, but just for tilting ramps, spinning wheels, pulling objects, and otherwise manipulating the scenery. A bit disappointing, but after actually playing the game, it is still insanely fun and addicting.

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